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  1. #1
    Top Gold 500 simox's Avatar
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    Re: Remove SIM-lock patch generator

    Maybe you should put that in the first page as part of the flashing instructions
    It's not a bad idea...
    Just to clarify something though, if I were to update camera or sound drivers using FAR Manager + SEFP, I have to reflash the Main so I will lose all patches and have to reapply, am I correct?
    It is correct what you wrote, BUT if you make a rest file for SEFP (*), then you can flash that instead of entire MAIN, and you will not loose any patch.

    * - in [SEFP folder]\rest\ folder there is a mkrest.exe(or something like that). With that tool you can make a rest file for SEFP.

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    Re: Remove SIM-lock patch generator

    Quote Originally Posted by simox View Post
    It is correct what you wrote, BUT if you make a rest file for SEFP (*), then you can flash that instead of entire MAIN, and you will not loose any patch.
    Great to know! So can I use XS++ and flash the rest file instead of main, or do I have to use SETool2 to do that (load the rest file in the Restoration line)

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