SEDOOM - port of vanilla Doom/Doom2 engine for SE
2010 by MaW
Based on Siedoom by Miha_r
YouTube - SEDOOM
1. System Requirements:
- a DB2020, DB3150 or DB3210(when EP is released) Sony Ericsson phone
- an Elfpack installed with latest library
- At least 4MB of free Heap
- .wad file compatible with the engine
2.Usage:
1. Put sedoom.elf into Zbin folder.
2. Put sedoom.png into Zbin/Config/Extension and add the line from ext.ini.txt to your phone's ext.ini. Change [EXTxx] to next available number. Update extensions with FileReg.elf or whatever elf that does that too.
3. Put .wad file(ie. doom1.wad) in other/sedoom/ on memory card or phone memory.
4. Run the game by clicking open on the .wad file or by running elf and choosing game from the list (game must be in other/sedoom/ folder for the second option)
IMPORTANT!!! The .wad path and name must in ascii(not unicode/cyrillic) characters!!!
3. Elf Menu Usage:
Use it like in SEns9x =)
Memory Usage - memory used for .wad file (memory usage + 1.5~MB = total usage). With it set to 1024 you can run even 3 SEDOOMs on DB2020 xP
Advanced options: maximum FPS and tick speed - don't modify it if not necessary, tick speed changes speed of the game (not elf!)
On left softkey you have small set of Ascii characters needed for saving game (you need to type name)
4. Doom Shareware(demo) download:
Download DOOM1.rar from Sendspace.com - send big files the easy way
Compatible games:
Doom
Ultimate Doom
Doom 2
Addons:
Final Doom
Total Conversions(tested):
Counter Strike
Half Life(only 1 level there =( )
Heretic
Quake 2
Hexenher
Wolfenstein 3D
GoldenEye
Chex Quest
More TCs may work, but haven't tested.
Version history:
v0.6 - initial version.
v0.65 - current release