Guys those who want separate structure of working elfs, i have uploaded them all here check them out if urs is not working...:)
For more info on elves and to download them go here...
Elfs
Guys those who want separate structure of working elfs, i have uploaded them all here check them out if urs is not working...:)
For more info on elves and to download them go here...
Elfs
Some more elf directory structures.....
for FileReg:
CellData Address:Code:[EP_DATA]: 0x202FABF8; [RUN_PAGE_EXIT]: 0x44EB2FB1; [DB_EXT_C1]: 0x2EC; [DB_CMD_SETSAVEDICON]: 0x3A; [DB_CMD_SETSMALLICON]: 0x3B; [DB_CMD_SETBIGICON]: 0x3C;
Functions Update:Code:0x2018EC78
Code:+45C3FC00 0A70: 00000000 A164FF44; 29C: void DATE_GetWeekDay(DATE *,char * dest); 0A74: 00000000 5952D744; 29D: void Cale_GetSettings(int setID,void *); 0A78: 00000000 8D7E5544; 29E: u16 * wstrwstr(u16 * wstr1,u16 * wstr2); 0A7C: 00000000 257EE444; 29F: u16 * wstrcpyn(u16 * dest,u16 * source,int maxlen); 0A80: 00000000 0D7D5544; 2A0: u16 * wstrchr(u16 * source,u16 chr); 0A84: 00000000 851A3845; 2A1: void GUIObject_HideSoftkeys(void *gui); 0A88: 00000000 911A3845; 2A2: void GUIObject_ShowSoftkeys(void *gui);
Info provided by ULTRASHOT
NOte: to update functions copy code and flash as a normal .vkp patch...
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